2020-07-03 15:47:35 +02:00
										 
									 
								 
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								/*
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								*****************************************************************************
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								**
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								**  File        : LinkerScript.ld
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								**
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								**  Abstract    : Linker script for STM32L4RxI Device with
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								**                2048KByte FLASH, 640KByte RAM
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								**
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								**                Set heap size, stack size and stack location according
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								**                to application requirements.
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								**
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								**                Set memory bank area and size if external memory is used.
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								**
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								**  Target      : STMicroelectronics STM32
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								**
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								**
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								**  Distribution: The file is distributed as is, without any warranty
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								**                of any kind.
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								**
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								**  (c)Copyright Ac6.
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								**  You may use this file as-is or modify it according to the needs of your
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								**  project. Distribution of this file (unmodified or modified) is not
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								**  permitted. Ac6 permit registered System Workbench for MCU users the
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								**  rights to distribute the assembled, compiled & linked contents of this
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								**  file as part of an application binary file, provided that it is built
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								**  using the System Workbench for MCU toolchain.
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								**
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								*****************************************************************************
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								*/
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								/* Entry Point */
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								ENTRY(Reset_Handler)
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								/* Highest address of the user mode stack */
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								_estack = 0x200a0000;    /* end of RAM */
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								/* Generate a link error if heap and stack don't fit into RAM */
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								_Min_Heap_Size = 0x200;      /* required amount of heap  */
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								_Min_Stack_Size = 0x460; /* required amount of stack */
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								/* Specify the memory areas */
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								MEMORY
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								{
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								RAM (xrw)      : ORIGIN = 0x20000000, LENGTH = 640K
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								FLASH (rx)      : ORIGIN = 0x8000000, LENGTH = 2048K
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								}
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								/* Define output sections */
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								SECTIONS
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								{
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								  /* The startup code goes first into FLASH */
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								  .isr_vector :
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								  {
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								    . = ALIGN(4);
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								    KEEP(*(.isr_vector)) /* Startup code */
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								    . = ALIGN(4);
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								  } >FLASH
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								  /* The program code and other data goes into FLASH */
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								  .text :
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								  {
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								    . = ALIGN(4);
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								    *(.text)           /* .text sections (code) */
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								    *(.text*)          /* .text* sections (code) */
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								    *(.glue_7)         /* glue arm to thumb code */
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								    *(.glue_7t)        /* glue thumb to arm code */
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								    *(.eh_frame)
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								    KEEP (*(.init))
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								    KEEP (*(.fini))
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								    . = ALIGN(4);
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								    _etext = .;        /* define a global symbols at end of code */
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								  } >FLASH
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								  /* Constant data goes into FLASH */
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								  .rodata :
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								  {
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								    . = ALIGN(4);
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								    *(.rodata)         /* .rodata sections (constants, strings, etc.) */
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								    *(.rodata*)        /* .rodata* sections (constants, strings, etc.) */
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								    . = ALIGN(4);
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								  } >FLASH
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								  .ARM.extab   : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
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								  .ARM : {
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								    __exidx_start = .;
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								    *(.ARM.exidx*)
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								    __exidx_end = .;
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								  } >FLASH
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								  .preinit_array     :
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								  {
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								    PROVIDE_HIDDEN (__preinit_array_start = .);
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								    KEEP (*(.preinit_array*))
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								    PROVIDE_HIDDEN (__preinit_array_end = .);
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								  } >FLASH
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								  .init_array :
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								  {
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								    PROVIDE_HIDDEN (__init_array_start = .);
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								    KEEP (*(SORT(.init_array.*)))
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								    KEEP (*(.init_array*))
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								    PROVIDE_HIDDEN (__init_array_end = .);
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								  } >FLASH
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								  .fini_array :
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								  {
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								    PROVIDE_HIDDEN (__fini_array_start = .);
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								    KEEP (*(SORT(.fini_array.*)))
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								    KEEP (*(.fini_array*))
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								    PROVIDE_HIDDEN (__fini_array_end = .);
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								  } >FLASH
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								  /* used by the startup to initialize data */
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								  _sidata = LOADADDR(.data);
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								  /* Initialized data sections goes into RAM, load LMA copy after code */
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								  .data :
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								  {
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								    . = ALIGN(4);
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								    _sdata = .;        /* create a global symbol at data start */
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								    *(.data)           /* .data sections */
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								    *(.data*)          /* .data* sections */
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								    . = ALIGN(4);
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								    _edata = .;        /* define a global symbol at data end */
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								  } >RAM AT> FLASH
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								  /* Uninitialized data section */
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								  . = ALIGN(4);
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								  .bss :
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								  {
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								    /* This is used by the startup in order to initialize the .bss section */
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								    _sbss = .;         /* define a global symbol at bss start */
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								    __bss_start__ = _sbss;
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								    *(.bss)
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								    *(.bss*)
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								    *(COMMON)
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								    . = ALIGN(4);
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								    _ebss = .;         /* define a global symbol at bss end */
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								    __bss_end__ = _ebss;
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								  } >RAM
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								  /* User_heap_stack section, used to check that there is enough RAM left */
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								  ._user_heap_stack :
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								  {
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								    . = ALIGN(8);
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								    PROVIDE ( end = . );
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								    PROVIDE ( _end = . );
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								    . = . + _Min_Heap_Size;
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								    . = . + _Min_Stack_Size;
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								    . = ALIGN(8);
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								  } >RAM
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											2023-03-17 16:12:49 +07:00
										 
									 
								 
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											2020-07-03 15:47:35 +02:00
										 
									 
								 
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								  /* Remove information from the standard libraries */
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								  /DISCARD/ :
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								  {
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								    libc.a ( * )
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								    libm.a ( * )
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								    libgcc.a ( * )
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								  }
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								  .ARM.attributes 0 : { *(.ARM.attributes) }
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								}
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