add flash target for stm32 board using stm32cubeprogammger cli
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		| @@ -95,6 +95,8 @@ SRC_S := $(SRC_S:.S=.s) | ||||
| OBJ += $(addprefix $(BUILD)/obj/, $(SRC_C:.c=.o)) | ||||
| OBJ += $(addprefix $(BUILD)/obj/, $(SRC_S:.s=.o)) | ||||
|  | ||||
| # Set all as default goal | ||||
| .DEFAULT_GOAL := all | ||||
| all: $(BUILD)/$(BOARD)-firmware.bin size | ||||
|  | ||||
| OBJ_DIRS = $(sort $(dir $(OBJ))) | ||||
| @@ -108,7 +110,7 @@ $(BUILD)/$(BOARD)-firmware.elf: $(OBJ) | ||||
|  | ||||
| $(BUILD)/$(BOARD)-firmware.bin: $(BUILD)/$(BOARD)-firmware.elf | ||||
| 	@echo CREATE $@ | ||||
| 	$(OBJCOPY) -O binary -j .vectors -j .text -j .data $^ $@ | ||||
| 	@$(OBJCOPY) -O binary -j .vectors -j .text -j .data $^ $@ | ||||
|  | ||||
| # We set vpath to point to the top of the tree so that the source files | ||||
| # can be located. By following this scheme, it allows a single build rule | ||||
|   | ||||
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