add etm trace pinmux for 4088 quickstart
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@@ -31,6 +31,41 @@
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extern "C" {
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#endif
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#define LED_PORT 2
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#define LED_PIN 19
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#define BUTTON_PORT 2
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#define BUTTON_PIN 10
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#define BUTTON_ACTIV_STATE 0
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/* System oscillator rate and RTC oscillator rate */
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const uint32_t OscRateIn = 12000000;
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const uint32_t RTCOscRateIn = 32768;
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/* Pin muxing configuration */
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static const PINMUX_GRP_T pinmuxing[] = {
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// LED
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{ 2, 19, (IOCON_FUNC0 | IOCON_MODE_INACT) },
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// Button
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{ 2, 10, (IOCON_FUNC0 | IOCON_MODE_INACT | IOCON_MODE_PULLUP) },
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// USB1 as Host
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{ 0, 29, (IOCON_FUNC1 | IOCON_MODE_INACT) }, // D+1
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{ 0, 30, (IOCON_FUNC1 | IOCON_MODE_INACT) }, // D-1
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{ 1, 18, (IOCON_FUNC1 | IOCON_MODE_INACT) }, // UP LED1
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{ 1, 19, (IOCON_FUNC2 | IOCON_MODE_INACT) }, // PPWR1
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// {2, 14, (IOCON_FUNC2 | IOCON_MODE_INACT)}, // VBUS1
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// {2, 15, (IOCON_FUNC2 | IOCON_MODE_INACT)}, // OVRCR1
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// USB2 as Device
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{ 0, 31, (IOCON_FUNC1 | IOCON_MODE_INACT) }, // D+2
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{ 0, 13, (IOCON_FUNC1 | IOCON_MODE_INACT) }, // UP LED
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{ 0, 14, (IOCON_FUNC3 | IOCON_MODE_INACT) }, // CONNECT2
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/* VBUS is not connected on this board, so leave the pin at default setting. */
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/*Chip_IOCON_PinMux(LPC_IOCON, 1, 30, IOCON_MODE_INACT, IOCON_FUNC2);*/ /* USB VBUS */
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};
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#ifdef __cplusplus
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}
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@@ -0,0 +1,238 @@
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/*********************************************************************
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*
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* OnProjectLoad
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*
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* Function description
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* Project load routine. Required.
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*
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**********************************************************************
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*/
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void OnProjectLoad (void) {
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Edit.SysVar (VAR_POWER_SAMPLING_SPEED, FREQ_100_KHZ);
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Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M4F.svd");
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Project.AddSvdFile ("../../../../../../../cmsis-svd/data/NXP/LPC408x_7x_v0.7.svd");
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Project.SetDevice ("LPC4088");
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Project.SetHostIF ("USB", "");
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Project.SetTargetIF ("SWD");
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Project.SetTIFSpeed ("50 MHz");
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Project.SetTraceSource ("Trace Pins");
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Project.SetTracePortWidth (4);
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// User settings
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File.Open ("../../../../../../examples/device/cdc_msc/cmake-build-ea4088-quickstart/cdc_msc.elf");
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}
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/*********************************************************************
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*
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* TargetReset
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*
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* Function description
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* Replaces the default target device reset routine. Optional.
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*
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* Notes
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* This example demonstrates the usage when
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* debugging a RAM program on a Cortex-M target device
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*
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**********************************************************************
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*/
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//void TargetReset (void) {
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//
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// unsigned int SP;
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// unsigned int PC;
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// unsigned int VectorTableAddr;
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//
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// Exec.Reset();
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//
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// VectorTableAddr = Elf.GetBaseAddr();
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//
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// if (VectorTableAddr != 0xFFFFFFFF) {
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//
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// Util.Log("Resetting Program.");
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//
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// SP = Target.ReadU32(VectorTableAddr);
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// Target.SetReg("SP", SP);
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//
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// PC = Target.ReadU32(VectorTableAddr + 4);
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// Target.SetReg("PC", PC);
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// }
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//}
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/*********************************************************************
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*
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* BeforeTargetReset
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetReset (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetReset
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*
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* Function description
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* Event handler routine.
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* - Sets the PC register to program reset value.
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* - Sets the SP register to program reset value on Cortex-M.
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*
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**********************************************************************
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*/
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void AfterTargetReset (void) {
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unsigned int SP;
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unsigned int PC;
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unsigned int VectorTableAddr;
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VectorTableAddr = Elf.GetBaseAddr();
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if (VectorTableAddr == 0xFFFFFFFF) {
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Util.Log("Project file error: failed to get program base");
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} else {
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SP = Target.ReadU32(VectorTableAddr);
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Target.SetReg("SP", SP);
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PC = Target.ReadU32(VectorTableAddr + 4);
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Target.SetReg("PC", PC);
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}
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}
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/*********************************************************************
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*
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* DebugStart
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*
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* Function description
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* Replaces the default debug session startup routine. Optional.
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*
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**********************************************************************
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*/
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//void DebugStart (void) {
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//}
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/*********************************************************************
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*
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* TargetConnect
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*
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* Function description
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* Replaces the default target IF connection routine. Optional.
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*
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**********************************************************************
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*/
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//void TargetConnect (void) {
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//}
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/*********************************************************************
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*
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* BeforeTargetConnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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void BeforeTargetConnect (void) {
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}
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/*********************************************************************
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*
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* AfterTargetConnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetConnect (void) {
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//}
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/*********************************************************************
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*
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* TargetDownload
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*
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* Function description
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* Replaces the default program download routine. Optional.
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*
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**********************************************************************
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*/
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//void TargetDownload (void) {
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//}
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/*********************************************************************
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*
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* BeforeTargetDownload
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetDownload (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetDownload
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*
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* Function description
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* Event handler routine.
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* - Sets the PC register to program reset value.
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* - Sets the SP register to program reset value on Cortex-M.
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*
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**********************************************************************
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*/
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void AfterTargetDownload (void) {
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unsigned int SP;
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unsigned int PC;
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unsigned int VectorTableAddr;
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VectorTableAddr = Elf.GetBaseAddr();
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if (VectorTableAddr == 0xFFFFFFFF) {
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Util.Log("Project file error: failed to get program base");
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} else {
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SP = Target.ReadU32(VectorTableAddr);
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Target.SetReg("SP", SP);
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PC = Target.ReadU32(VectorTableAddr + 4);
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Target.SetReg("PC", PC);
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}
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}
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/*********************************************************************
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*
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* BeforeTargetDisconnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetDisconnect (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetDisconnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetDisconnect (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetHalt
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetHalt (void) {
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//}
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