fix trailing space and new line

temporarily disable codespell
This commit is contained in:
hathach
2023-03-17 16:12:49 +07:00
parent 2faad42cb1
commit 3623ba1884
581 changed files with 2553 additions and 2694 deletions

View File

@@ -9,7 +9,7 @@ In June of 2016, Microsoft with Red Hat and Codenvy got together to create a sta
For C and C++ projects, many people use the `clangd` backend. So that it can do things like "go to definition", `clangd` needs to know how to build the project so that it can figure out all the pieces to the puzzle. There are manual tools such as `bear` which can be run with `gcc` or `clang` to extract this information it has a big limitation in that if run with `ceedling release` you won't get any auto completion for Unity and you'll also get error messages reported by your IDE because of what it perceives as missing headers. If you do the same with `ceedling test` now you get Unity but you might miss things that are only seen in the release build.
This plugin resolves that issue. As it is run by Ceedling, it has access to all the build information it needs to create the perfect `compile_commands.json`. Once enabled, this plugin will generate that file and place it in `./build/artifacts/compile_commands.json`. `clangd` will search your project for this file, but it is easier to symlink it into the root directory (for example `ln -s ./build/artifacts/compile_commands.json`.
This plugin resolves that issue. As it is run by Ceedling, it has access to all the build information it needs to create the perfect `compile_commands.json`. Once enabled, this plugin will generate that file and place it in `./build/artifacts/compile_commands.json`. `clangd` will search your project for this file, but it is easier to symlink it into the root directory (for example `ln -s ./build/artifacts/compile_commands.json`.
For more information on LSP and to find out if your editor supports it, check out https://langserver.org/