adding new ceedling test project
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| CMock: A Summary | ||||
| ================ | ||||
|  | ||||
| *[ThrowTheSwitch.org](http://throwtheswitch.org)* | ||||
|  | ||||
| *This documentation is released under a Creative Commons 3.0 Attribution Share-Alike License* | ||||
|  | ||||
|  | ||||
| What Exactly Are We Talking About Here? | ||||
| --------------------------------------- | ||||
|  | ||||
| CMock is a nice little tool which takes your header files and creates | ||||
| a Mock interface for it so that you can more easily unit test modules | ||||
| that touch other modules. For each function prototype in your | ||||
| header, like this one: | ||||
|  | ||||
|     int DoesSomething(int a, int b); | ||||
|  | ||||
|  | ||||
| ...you get an automatically generated DoesSomething function | ||||
| that you can link to instead of your real DoesSomething function. | ||||
| By using this Mocked version, you can then verify that it receives | ||||
| the data you want, and make it return whatever data you desire, | ||||
| make it throw errors when you want, and more... Create these for | ||||
| everything your latest real module touches, and you're suddenly | ||||
| in a position of power: You can control and verify every detail | ||||
| of your latest creation. | ||||
|  | ||||
| To make that easier, CMock also gives you a bunch of functions | ||||
| like the ones below, so you can tell that generated DoesSomething | ||||
| function how to behave for each test: | ||||
|  | ||||
|     void DoesSomething_ExpectAndReturn(int a, int b, int toReturn); | ||||
|     void DoesSomething_ExpectAndThrow(int a, int b, EXCEPTION_T error); | ||||
|     void DoesSomething_StubWithCallback(CMOCK_DoesSomething_CALLBACK YourCallback); | ||||
|     void DoesSomething_IgnoreAndReturn(int toReturn); | ||||
|  | ||||
|  | ||||
| You can pile a bunch of these back to back, and it remembers what | ||||
| you wanted to pass when, like so: | ||||
|  | ||||
|     test_CallsDoesSomething_ShouldDoJustThat(void) | ||||
|     { | ||||
|         DoesSomething_ExpectAndReturn(1,2,3); | ||||
|         DoesSomething_ExpectAndReturn(4,5,6); | ||||
|         DoesSomething_ExpectAndThrow(7,8, STATUS_ERROR_OOPS); | ||||
|  | ||||
|         CallsDoesSomething( ); | ||||
|     } | ||||
|  | ||||
|  | ||||
| This test will call CallsDoesSomething, which is the function | ||||
| we are testing. We are expecting that function to call DoesSomething | ||||
| three times. The first time, we check to make sure it's called | ||||
| as DoesSomething(1, 2) and we'll magically return a 3. The second | ||||
| time we check for DoesSomething(4, 5) and we'll return a 6. The | ||||
| third time we verify DoesSomething(7, 8) and we'll throw an error | ||||
| instead of returning anything. If CallsDoesSomething gets | ||||
| any of this wrong, it fails the test. It will fail if you didn't | ||||
| call DoesSomething enough, or too much, or with the wrong arguments, | ||||
| or in the wrong order. | ||||
|  | ||||
| CMock is based on Unity, which it uses for all internal testing. | ||||
| It uses Ruby to do all the main work (versions 2.0.0 and above). | ||||
|  | ||||
|  | ||||
| Installing | ||||
| ========== | ||||
|  | ||||
| The first thing you need to do to install CMock is to get yourself | ||||
| a copy of Ruby. If you're on linux or osx, you probably already | ||||
| have it. You can prove it by typing the following: | ||||
|  | ||||
|     ruby --version | ||||
|  | ||||
|  | ||||
| If it replied in a way that implies ignorance, then you're going to | ||||
| need to install it. You can go to [ruby-lang](https://ruby-lang.org) | ||||
| to get the latest version. You're also going to need to do that if it | ||||
| replied with a version that is older than 2.0.0. Go ahead. We'll wait. | ||||
|  | ||||
| Once you have Ruby, you have three options: | ||||
|  | ||||
| * Clone the latest [CMock repo on github](https://github.com/ThrowTheSwitch/CMock/) | ||||
| * Download the latest [CMock zip from github](https://github.com/ThrowTheSwitch/CMock/) | ||||
| * Install Ceedling (which has it built in!) through your commandline using `gem install ceedling`. | ||||
|  | ||||
|  | ||||
| Generated Mock Module Summary | ||||
| ============================= | ||||
|  | ||||
| In addition to the mocks themselves, CMock will generate the | ||||
| following functions for use in your tests. The expect functions | ||||
| are always generated. The other functions are only generated | ||||
| if those plugins are enabled: | ||||
|  | ||||
|  | ||||
| Expect: | ||||
| ------- | ||||
|  | ||||
| Your basic staple Expects which will be used for most of your day | ||||
| to day CMock work. By calling this, you are telling CMock that you | ||||
| expect that function to be called during your test. It also specifies | ||||
| which arguments you expect it to be called with, and what return | ||||
| value you want returned when that happens. You can call this function | ||||
| multiple times back to back in order to queue up multiple calls. | ||||
|  | ||||
| * `void func(void)` => `void func_Expect(void)` | ||||
| * `void func(params)` => `void func_Expect(expected_params)` | ||||
| * `retval func(void)` => `void func_ExpectAndReturn(retval_to_return)` | ||||
| * `retval func(params)` => `void func_ExpectAndReturn(expected_params, retval_to_return)` | ||||
|  | ||||
|  | ||||
| ExpectAnyArgs: | ||||
| -------------- | ||||
|  | ||||
| This behaves just like the Expects calls, except that it doesn't really | ||||
| care what the arguments are that the mock gets called with. It still counts | ||||
| the number of times the mock is called and it still handles return values | ||||
| if there are some. | ||||
|  | ||||
| * `void func(void)` => `void func_ExpectAnyArgs(void)` | ||||
| * `void func(params)` => `void func_ExpectAnyArgs(void)` | ||||
| * `retval func(void)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)` | ||||
| * `retval func(params)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)` | ||||
|  | ||||
|  | ||||
| Array: | ||||
| ------ | ||||
|  | ||||
| An ExpectWithArray is another variant of Expect. Like expect, it cares about | ||||
| the number of times a mock is called, the arguments it is called with, and the | ||||
| values it is to return. This variant has another feature, though. For anything | ||||
| that resembles a pointer or array, it breaks the argument into TWO arguments. | ||||
| The first is the original pointer. The second specify the number of elements | ||||
| it is to verify of that array. If you specify 1, it'll check one object. If 2, | ||||
| it'll assume your pointer is pointing at the first of two elements in an array. | ||||
| If you specify zero elements, it will check just the pointer if | ||||
| `:smart` mode is configured or fail if `:compare_data` is set. | ||||
|  | ||||
| * `void func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers) | ||||
| * `void func(ptr * param, other)` => `void func_ExpectWithArray(ptr* param, int param_depth, other)` | ||||
| * `retval func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers) | ||||
| * `retval func(other, ptr* param)` => `void func_ExpectWithArrayAndReturn(other, ptr* param, int param_depth, retval_to_return)` | ||||
|  | ||||
|  | ||||
| Ignore: | ||||
| ------- | ||||
|  | ||||
| Maybe you don't care about the number of times a particular function is called or | ||||
| the actual arguments it is called with. In that case, you want to use Ignore. Ignore | ||||
| only needs to be called once per test. It will then ignore any further calls to that | ||||
| particular mock. The IgnoreAndReturn works similarly, except that it has the added | ||||
| benefit of knowing what to return when that call happens. If the mock is called more | ||||
| times than IgnoreAndReturn was called, it will keep returning the last value without | ||||
| complaint. If it's called less times, it will also ignore that. You SAID you didn't | ||||
| care how many times it was called, right? | ||||
|  | ||||
| * `void func(void)` => `void func_Ignore(void)` | ||||
| * `void func(params)` => `void func_Ignore(void)` | ||||
| * `retval func(void)` => `void func_IgnoreAndReturn(retval_to_return)` | ||||
| * `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)` | ||||
|  | ||||
|  | ||||
| Ignore Arg: | ||||
| ------------ | ||||
|  | ||||
| Maybe you overall want to use Expect and its similar variations, but you don't care | ||||
| what is passed to a particular argument. This is particularly useful when that argument | ||||
| is a pointer to a value that is supposed to be filled in by the function. You don't want | ||||
| to use ExpectAnyArgs, because you still care about the other arguments. Instead, before | ||||
| any of your Expect calls are made, you can call this function. It tells CMock to ignore | ||||
| a particular argument for the rest of this test, for this mock function. | ||||
|  | ||||
| * `void func(params)` => `void func_IgnoreArg_paramName(void)` | ||||
|  | ||||
|  | ||||
| ReturnThruPtr: | ||||
| -------------- | ||||
|  | ||||
| Another option which operates on a particular argument of a function is the ReturnThruPtr | ||||
| plugin. For every argument that resembles a pointer or reference, CMock generates an | ||||
| instance of this function. Just as the AndReturn functions support injecting one or more | ||||
| return values into a queue, this function lets you specify one or more return values which | ||||
| are queued up and copied into the space being pointed at each time the mock is called. | ||||
|  | ||||
| * `void func(param1)` => `void func_ReturnThruPtr_paramName(val_to_return)` | ||||
| * => `void func_ReturnArrayThruPtr_paramName(cal_to_return, len)` | ||||
| * => `void func_ReturnMemThruPtr_paramName(val_to_return, size)` | ||||
|  | ||||
|  | ||||
| Callback: | ||||
| --------- | ||||
|  | ||||
| If all those other options don't work, and you really need to do something custom, you | ||||
| still have a choice. As soon as you stub a callback in a test, it will call the callback | ||||
| whenever the mock is encountered and return the retval returned from the callback (if any) | ||||
| instead of performing the usual expect checks. It can be configured to check the arguments | ||||
| first (like expects) or just jump directly to the callback. | ||||
|  | ||||
| * `void func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` | ||||
| where `CMOCK_func_CALLBACK` looks like: `void func(int NumCalls)` | ||||
| * `void func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` | ||||
| where `CMOCK_func_CALLBACK` looks like: `void func(params, int NumCalls)` | ||||
| * `retval func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` | ||||
| where `CMOCK_func_CALLBACK` looks like: `retval func(int NumCalls)` | ||||
| * `retval func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` | ||||
| where `CMOCK_func_CALLBACK` looks like: `retval func(params, int NumCalls)` | ||||
|  | ||||
|  | ||||
| Cexception: | ||||
| ----------- | ||||
|  | ||||
| Finally, if you are using Cexception for error handling, you can use this to throw errors | ||||
| from inside mocks. Like Expects, it remembers which call was supposed to throw the error, | ||||
| and it still checks parameters first. | ||||
|  | ||||
| * `void func(void)` => `void func_ExpectAndThrow(value_to_throw)` | ||||
| * `void func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)` | ||||
| * `retval func(void)` => `void func_ExpectAndThrow(value_to_throw)` | ||||
| * `retval func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)` | ||||
|  | ||||
|  | ||||
|  | ||||
| Running CMock | ||||
| ============= | ||||
|  | ||||
| CMock is a Ruby script and class. You can therefore use it directly | ||||
| from the command line, or include it in your own scripts or rakefiles. | ||||
|  | ||||
|  | ||||
| Mocking from the Command Line | ||||
| ----------------------------- | ||||
|  | ||||
| After unpacking CMock, you will find cmock.rb in the 'lib' directory. | ||||
| This is the file that you want to run. It takes a list of header files | ||||
| to be mocked, as well as an optional yaml file for a more detailed | ||||
| configuration (see config options below). | ||||
|  | ||||
| For example, this will create three mocks using the configuration | ||||
| specified in MyConfig.yml: | ||||
|  | ||||
|     ruby cmock.rb -oMyConfig.yml super.h duper.h awesome.h | ||||
|  | ||||
| And this will create two mocks using the default configuration: | ||||
|  | ||||
|     ruby cmock.rb ../mocking/stuff/is/fun.h ../try/it/yourself.h | ||||
|  | ||||
|  | ||||
| Mocking From Scripts or Rake | ||||
| ---------------------------- | ||||
|  | ||||
| CMock can be used directly from your own scripts or from a rakefile. | ||||
| Start by including cmock.rb, then create an instance of CMock. | ||||
| When you create your instance, you may initialize it in one of | ||||
| three ways. | ||||
|  | ||||
| You may specify nothing, allowing it to run with default settings: | ||||
|  | ||||
|     require 'cmock.rb' | ||||
|     cmock = CMock.new | ||||
|  | ||||
| You may specify a YAML file containing the configuration options | ||||
| you desire: | ||||
|  | ||||
|     cmock = CMock.new('../MyConfig.yml') | ||||
|  | ||||
| You may specify the options explicitly: | ||||
|  | ||||
|     cmock = Cmock.new(:plugins => [:cexception, :ignore], :mock_path => 'my/mocks/') | ||||
|  | ||||
|  | ||||
| Config Options: | ||||
| --------------- | ||||
|  | ||||
| The following configuration options can be specified in the | ||||
| yaml file or directly when instantiating. | ||||
|  | ||||
| Passed as Ruby, they look like this: | ||||
|  | ||||
|         { :attributes => [“__funky”, “__intrinsic”], :when_ptr => :compare } | ||||
|  | ||||
| Defined in the yaml file, they look more like this: | ||||
|  | ||||
|         :cmock: | ||||
|           :attributes: | ||||
|             - __funky | ||||
|             - __intrinsic | ||||
|           :when_ptr: :compare | ||||
|  | ||||
| In all cases, you can just include the things that you want to override | ||||
| from the defaults. We've tried to specify what the defaults are below. | ||||
|  | ||||
| * `:attributes`: | ||||
|   These are attributes that CMock should ignore for you for testing | ||||
|   purposes. Custom compiler extensions and externs are handy things to | ||||
|   put here. If your compiler is choking on some extended syntax, this | ||||
|   is often a good place to look. | ||||
|  | ||||
|   * defaults: ['__ramfunc', '__irq', '__fiq', 'register', 'extern'] | ||||
|   * **note:** this option will reinsert these attributes onto the mock's calls. | ||||
|     If that isn't what you are looking for, check out :strippables. | ||||
|  | ||||
| * `:c_calling_conventions`: | ||||
|   Similarly, CMock may need to understand which C calling conventions | ||||
|   might show up in your codebase. If it encounters something it doesn't | ||||
|   recognize, it's not going to mock it. We have the most common covered, | ||||
|   but there are many compilers out there, and therefore many other options. | ||||
|  | ||||
|   * defaults: ['__stdcall', '__cdecl', '__fastcall'] | ||||
|   * **note:** this option will reinsert these attributes onto the mock's calls. | ||||
|     If that isn't what you are looking for, check out :strippables. | ||||
|  | ||||
| * `:callback_after_arg_check`: | ||||
|   Tell `:callback` plugin to do the normal argument checking **before** it | ||||
|   calls the callback function by setting this to true. When false, the | ||||
|   callback function is called **instead** of the argument verification. | ||||
|  | ||||
|   * default: false | ||||
|  | ||||
| * `:callback_include_count`: | ||||
|   Tell `:callback` plugin to include an extra parameter to specify the | ||||
|   number of times the callback has been called. If set to false, the | ||||
|   callback has the same interface as the mocked function. This can be | ||||
|   handy when you're wanting to use callback as a stub. | ||||
|  | ||||
|   * default: true | ||||
|  | ||||
| * `:cexception_include`: | ||||
|   Tell `:cexception` plugin where to find CException.h... You only need to | ||||
|   define this if it's not in your build path already... which it usually | ||||
|   will be for the purpose of your builds. | ||||
|  | ||||
|   * default: *nil* | ||||
|  | ||||
| * `:enforce_strict_ordering`: | ||||
|   CMock always enforces the order that you call a particular function, | ||||
|   so if you expect GrabNabber(int size) to be called three times, it | ||||
|   will verify that the sizes are in the order you specified. You might | ||||
|   *also* want to make sure that all different functions are called in a | ||||
|   particular order. If so, set this to true. | ||||
|  | ||||
|   * default: false | ||||
|  | ||||
| * `:framework`: | ||||
|   Currently the only option is `:unity.` Eventually if we support other | ||||
|   unity test frameworks (or if you write one for us), they'll get added | ||||
|   here. | ||||
|  | ||||
|   : default: :unity | ||||
|  | ||||
| * `:includes`: | ||||
|   An array of additional include files which should be added to the | ||||
|   mocks. Useful for global types and definitions used in your project. | ||||
|   There are more specific versions if you care WHERE in the mock files | ||||
|   the includes get placed. You can define any or all of these options. | ||||
|  | ||||
|   * `:includes` | ||||
|   * `:includes_h_pre_orig_header` | ||||
|   * `:includes_h_post_orig_header` | ||||
|   * `:includes_c_pre_header` | ||||
|   * `:includes_c_post_header` | ||||
|   * default: nil #for all 5 options | ||||
|  | ||||
| * `:memcmp_if_unknown`: | ||||
|   C developers create a lot of types, either through typedef or preprocessor | ||||
|   macros. CMock isn't going to automatically know what you were thinking all | ||||
|   the time (though it tries its best). If it comes across a type it doesn't | ||||
|   recognize, you have a choice on how you want it to handle it. It can either | ||||
|   perform a raw memory comparison and report any differences, or it can fail | ||||
|   with a meaningful message. Either way, this feature will only happen after | ||||
|   all other mechanisms have failed (The thing encountered isn't a standard | ||||
|   type. It isn't in the :treat_as list. It isn't in a custom unity_helper). | ||||
|  | ||||
|   * default: true | ||||
|  | ||||
| * `:mock_path`: | ||||
|   The directory where you would like the mock files generated to be | ||||
|   placed. | ||||
|  | ||||
|   * default: mocks | ||||
|  | ||||
| * `:mock_prefix`: | ||||
|   The prefix to prepend to your mock files. For example, if it's “Mock”, a file | ||||
|   “USART.h” will get a mock called “MockUSART.c”. This CAN be used with a suffix | ||||
|   at the same time. | ||||
|  | ||||
|   * default: Mock | ||||
|  | ||||
| * `:mock_suffix`: | ||||
|   The suffix to append to your mock files. For example, it it's "_Mock", a file | ||||
|   "USART.h" will get a mock called "USART_Mock.h". This CAN be used with a prefix | ||||
|   at the same time. | ||||
|  | ||||
|   * default: "" | ||||
|  | ||||
| * `:plugins`: | ||||
|   An array of which plugins to enable. ':expect' is always active. Also | ||||
|   available currently: | ||||
|  | ||||
|   * `:ignore` | ||||
|   * `:ignore_arg` | ||||
|   * `:expect_any_args` | ||||
|   * `:array` | ||||
|   * `:cexception` | ||||
|   * `:callback` | ||||
|   * `:return_thru_ptr` | ||||
|  | ||||
| * `:strippables`: | ||||
|   An array containing a list of items to remove from the header | ||||
|   before deciding what should be mocked. This can be something simple | ||||
|   like a compiler extension CMock wouldn't recognize, or could be a | ||||
|   regex to reject certain function name patterns. This is a great way to | ||||
|   get rid of compiler extensions when your test compiler doesn't support | ||||
|   them. For example, use `:strippables: ['(?:functionName\s*\(+.*?\)+)']` | ||||
|   to prevent a function `functionName` from being mocked. By default, it | ||||
|   is ignoring all gcc attribute extensions. | ||||
|  | ||||
|   * default: ['(?:__attribute__\s*\(+.*?\)+)'] | ||||
|  | ||||
| * `:subdir`: | ||||
|   This is a relative subdirectory for your mocks.  Set this to e.g. "sys" in | ||||
|   order to create a mock for `sys/types.h` in `(:mock_path)/sys/`. | ||||
|  | ||||
|   * default: "" | ||||
|  | ||||
| * `:treat_as`: | ||||
|   The `:treat_as` list is a shortcut for when you have created typedefs | ||||
|   of standard types. Why create a custom unity helper for UINT16 when | ||||
|   the unity function TEST_ASSERT_EQUAL_HEX16 will work just perfectly? | ||||
|   Just add 'UINT16' => 'HEX16' to your list (actually, don't. We already | ||||
|   did that one for you). Maybe you have a type that is a pointer to an | ||||
|   array of unsigned characters? No problem, just add 'UINT8_T*' => | ||||
|   'HEX8*' | ||||
|  | ||||
|   * NOTE: unlike the other options, your specifications MERGE with the | ||||
|     default list. Therefore, if you want to override something, you must | ||||
|     reassign it to something else (or to *nil* if you don't want it) | ||||
|  | ||||
|   * default: | ||||
|     * 'int': 'INT' | ||||
|     * 'char': 'INT8' | ||||
|     * 'short': 'INT16' | ||||
|     * 'long': 'INT' | ||||
|     * 'int8': 'INT8' | ||||
|     * 'int16': 'INT16' | ||||
|     * 'int32': 'INT' | ||||
|     * 'int8_t': 'INT8' | ||||
|     * 'int16_t': 'INT16' | ||||
|     * 'int32_t': 'INT' | ||||
|     * 'INT8_T': 'INT8' | ||||
|     * 'INT16_T': 'INT16' | ||||
|     * 'INT32_T': 'INT' | ||||
|     * 'bool': 'INT' | ||||
|     * 'bool_t': 'INT' | ||||
|     * 'BOOL': 'INT' | ||||
|     * 'BOOL_T': 'INT' | ||||
|     * 'unsigned int': 'HEX32' | ||||
|     * 'unsigned long': 'HEX32' | ||||
|     * 'uint32': 'HEX32' | ||||
|     * 'uint32_t': 'HEX32' | ||||
|     * 'UINT32': 'HEX32' | ||||
|     * 'UINT32_T': 'HEX32' | ||||
|     * 'void*': 'HEX8_ARRAY' | ||||
|     * 'unsigned short': 'HEX16' | ||||
|     * 'uint16': 'HEX16' | ||||
|     * 'uint16_t': 'HEX16' | ||||
|     * 'UINT16': 'HEX16' | ||||
|     * 'UINT16_T': 'HEX16' | ||||
|     * 'unsigned char': 'HEX8' | ||||
|     * 'uint8': 'HEX8' | ||||
|     * 'uint8_t': 'HEX8' | ||||
|     * 'UINT8': 'HEX8' | ||||
|     * 'UINT8_T': 'HEX8' | ||||
|     * 'char*': 'STRING' | ||||
|     * 'pCHAR': 'STRING' | ||||
|     * 'cstring': 'STRING' | ||||
|     * 'CSTRING': 'STRING' | ||||
|     * 'float': 'FLOAT' | ||||
|     * 'double': 'FLOAT' | ||||
|  | ||||
| * `:treat_as_void`: | ||||
|   We've seen "fun" legacy systems typedef 'void' with a custom type, | ||||
|   like MY_VOID. Add any instances of those to this list to help CMock | ||||
|   understand how to deal with your code. | ||||
|  | ||||
|   * default: [] | ||||
|  | ||||
| * `:treat_externs`: | ||||
|   This specifies how you want CMock to handle functions that have been | ||||
|   marked as extern in the header file. Should it mock them? | ||||
|  | ||||
|   * `:include` will mock externed functions | ||||
|   * `:exclude` will ignore externed functions (default). | ||||
|  | ||||
| * `:unity_helper_path`: | ||||
|   If you have created a header with your own extensions to unity to | ||||
|   handle your own types, you can set this argument to that path. CMock | ||||
|   will then automagically pull in your helpers and use them. The only | ||||
|   trick is that you make sure you follow the naming convention: | ||||
|   `UNITY_TEST_ASSERT_EQUAL_YourType`. If it finds macros of the right | ||||
|   shape that match that pattern, it'll use them. | ||||
|  | ||||
|   * default: [] | ||||
|  | ||||
| * `:verbosity`: | ||||
|   How loud should CMock be? | ||||
|  | ||||
|   * 0 for errors only | ||||
|   * 1 for errors and warnings | ||||
|   * 2 for normal (default) | ||||
|   * 3 for verbose | ||||
|  | ||||
| * `:weak`: | ||||
|   When set this to some value, the generated mocks are defined as weak | ||||
|   symbols using the configured format. This allows them to be overridden | ||||
|   in particular tests. | ||||
|  | ||||
|   * Set to '__attribute ((weak))' for weak mocks when using GCC. | ||||
|   * Set to any non-empty string for weak mocks when using IAR. | ||||
|   * default: "" | ||||
|  | ||||
| * `:when_no_prototypes`: | ||||
|   When you give CMock a header file and ask it to create a mock out of | ||||
|   it, it usually contains function prototypes (otherwise what was the | ||||
|   point?). You can control what happens when this isn't true. You can | ||||
|   set this to `:warn,` `:ignore,` or `:error` | ||||
|  | ||||
|   * default: :warn | ||||
|  | ||||
| * `:when_ptr`: | ||||
|   You can customize how CMock deals with pointers (c strings result in | ||||
|   string comparisons... we're talking about **other** pointers here). Your | ||||
|   options are `:compare_ptr` to just verify the pointers are the same, | ||||
|   `:compare_data` or `:smart` to verify that the data is the same. | ||||
|   `:compare_data` and `:smart` behaviors will change slightly based on | ||||
|   if you have the array plugin enabled. By default, they compare a | ||||
|   single element of what is being pointed to. So if you have a pointer | ||||
|   to a struct called ORGAN_T, it will compare one ORGAN_T (whatever that | ||||
|   is). | ||||
|  | ||||
|   * default: :smart | ||||
|  | ||||
| * `:fail_on_unexpected_calls`: | ||||
|   By default, CMock will fail a test if a mock is called without _Expect and _Ignore | ||||
|   called first. While this forces test writers to be more explicit in their expectations, | ||||
|   it can clutter tests with _Expect or _Ignore calls for functions which are not the focus | ||||
|   of the test. While this is a good indicator that this module should be refactored, some | ||||
|   users are not fans of the additional noise. | ||||
|  | ||||
|   Therefore, :fail_on_unexpected_calls can be set to false to force all mocks to start with | ||||
|   the assumption that they are operating as _Ignore unless otherwise specified. | ||||
|  | ||||
|   * default: true | ||||
|   * **note:** | ||||
|     If this option is disabled, the mocked functions will return | ||||
|     a default value (0) when called (and only if they have to return something of course). | ||||
|  | ||||
|  | ||||
| Compiled Options: | ||||
| ----------------- | ||||
|  | ||||
| A number of #defines also exist for customizing the cmock experience. | ||||
| Feel free to pass these into your compiler or whatever is most | ||||
| convenient. CMock will otherwise do its best to guess what you want | ||||
| based on other settings, particularly Unity's settings. | ||||
|  | ||||
| * `CMOCK_MEM_STATIC` or `CMOCK_MEM_DYNAMIC` | ||||
|   Define one of these to determine if you want to dynamically add | ||||
|   memory during tests as required from the heap. If static, you | ||||
|   can control the total footprint of Cmock. If dynamic, you will | ||||
|   need to make sure you make some heap space available for Cmock. | ||||
|  | ||||
| * `CMOCK_MEM_SIZE` | ||||
|   In static mode this is the total amount of memory you are allocating | ||||
|   to Cmock. In Dynamic mode this is the size of each chunk allocated | ||||
|   at once (larger numbers grab more memory but require less mallocs). | ||||
|  | ||||
| * `CMOCK_MEM_ALIGN` | ||||
|   The way to align your data to. Not everything is as flexible as | ||||
|   a PC, as most embedded designers know. This defaults to 2, meaning | ||||
|   align to the closest 2^2 -> 4 bytes (32 bits). You can turn off alignment | ||||
|   by setting 0, force alignment to the closest uint16 with 1 or even | ||||
|   to the closest uint64 with 3. | ||||
|  | ||||
| * `CMOCK_MEM_PTR_AS_INT` | ||||
|   This is used internally to hold pointers... it needs to be big | ||||
|   enough. On most processors a pointer is the same as an unsigned | ||||
|   long... but maybe that's not true for yours? | ||||
|  | ||||
| * `CMOCK_MEM_INDEX_TYPE` | ||||
|   This needs to be something big enough to point anywhere in Cmock's | ||||
|   memory space... usually it's an unsigned int. | ||||
|  | ||||
| Examples | ||||
| ======== | ||||
|  | ||||
| You can look in the [examples directory](/examples/) for a couple of examples on how | ||||
| you might tool CMock into your build process. You may also want to consider | ||||
| using [Ceedling](https://throwtheswitch.org/ceedling). Please note that | ||||
| these examples are meant to show how the build process works. They have | ||||
| failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;) | ||||
|  | ||||
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