Add optional support for 32 gamepad buttons
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@@ -43,9 +43,8 @@
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#define CFG_TUD_HID_EP_BUFSIZE CFG_TUD_HID_BUFSIZE
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#endif
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#ifndef CFG_TUD_HID_EP_BUFSIZE
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#define CFG_TUD_HID_EP_BUFSIZE 64
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#endif
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//--------------------------------------------------------------------+
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// Application API (Multiple Instances)
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@@ -344,10 +343,10 @@ static inline bool tud_hid_gamepad_report(uint8_t report_id, int8_t x, int8_t y
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/* 16 bit Button Map */ \
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HID_USAGE_PAGE ( HID_USAGE_PAGE_BUTTON ) ,\
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HID_USAGE_MIN ( 1 ) ,\
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HID_USAGE_MAX ( 16 ) ,\
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HID_USAGE_MAX ( CFG_TUSB_MAX_BUTTONS ) ,\
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HID_LOGICAL_MIN ( 0 ) ,\
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HID_LOGICAL_MAX ( 1 ) ,\
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HID_REPORT_COUNT ( 16 ) ,\
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HID_REPORT_COUNT ( CFG_TUSB_MAX_BUTTONS ) ,\
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HID_REPORT_SIZE ( 1 ) ,\
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HID_INPUT ( HID_DATA | HID_VARIABLE | HID_ABSOLUTE ) ,\
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HID_COLLECTION_END \
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