Pull request changes
Remove configuration options and just bump number of buttons to 32 Fix button numbereing and comments in
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		| @@ -104,10 +104,6 @@ | ||||
| // HID buffer size Should be sufficient to hold ID (if any) + Data | ||||
| #define CFG_TUD_HID_EP_BUFSIZE    16 | ||||
|  | ||||
| // Number of button on the gamepad 16 or 32 | ||||
| #define CFG_TUD_MAX_BUTTONS       16 | ||||
|  | ||||
|  | ||||
| #ifdef __cplusplus | ||||
|  } | ||||
| #endif | ||||
|   | ||||
| @@ -150,18 +150,6 @@ typedef enum | ||||
|  | ||||
| /** @} */ | ||||
|  | ||||
| #ifndef CFG_TUD_MAX_BUTTONS | ||||
|   #define CFG_TUD_MAX_BUTTONS     16 | ||||
| #endif | ||||
|  | ||||
| #if (CFG_TUD_MAX_BUTTONS == 16) | ||||
|   typedef uint16_t hid_gamepad_buttons_t; | ||||
| #elif (CFG_TUD_MAX_BUTTONS == 32) | ||||
|   typedef uint32_t hid_gamepad_buttons_t; | ||||
| #else | ||||
|   #error "Invalid CFG_TUD_MAX_BUTTONS value." | ||||
| #endif | ||||
|  | ||||
| //--------------------------------------------------------------------+ | ||||
| // GAMEPAD | ||||
| //--------------------------------------------------------------------+ | ||||
| @@ -213,7 +201,7 @@ typedef struct TU_ATTR_PACKED | ||||
|   int8_t  rx;        ///< Delta Rx movement of analog left trigger | ||||
|   int8_t  ry;        ///< Delta Ry movement of analog right trigger | ||||
|   uint8_t hat;       ///< Buttons mask for currently pressed buttons in the DPad/hat | ||||
|   hid_gamepad_buttons_t buttons;  ///< Buttons mask for currently pressed buttons | ||||
|   uint32_t buttons;  ///< Buttons mask for currently pressed buttons | ||||
| }hid_gamepad_report_t; | ||||
|  | ||||
| /// Standard Gamepad Buttons Bitmap (from Linux input event codes) | ||||
| @@ -234,25 +222,23 @@ typedef enum | ||||
|   GAMEPAD_BUTTON_MODE   = TU_BIT(12), ///< Mode button | ||||
|   GAMEPAD_BUTTON_THUMBL = TU_BIT(13), ///< L3 button | ||||
|   GAMEPAD_BUTTON_THUMBR = TU_BIT(14), ///< R3 button | ||||
|   GAMEPAD_BUTTON_15     = TU_BIT(15), ///< Button 15 | ||||
| #if (CFG_TUD_MAX_BUTTONS > 16) | ||||
|   GAMEPAD_BUTTON_16     = TU_BIT(15), ///< Button 15 | ||||
|   GAMEPAD_BUTTON_17     = TU_BIT(16), ///< Button 17 | ||||
|   GAMEPAD_BUTTON_18     = TU_BIT(17), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_19     = TU_BIT(18), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_20     = TU_BIT(19), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_21     = TU_BIT(20), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_22     = TU_BIT(21), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_23     = TU_BIT(22), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_24     = TU_BIT(23), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_25     = TU_BIT(24), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_26     = TU_BIT(25), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_27     = TU_BIT(26), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_28     = TU_BIT(27), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_29     = TU_BIT(28), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_30     = TU_BIT(29), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_31     = TU_BIT(30), ///< Button 16 | ||||
|   GAMEPAD_BUTTON_32     = TU_BIT(31), ///< Button 16 | ||||
| #endif | ||||
|   GAMEPAD_BUTTON_18     = TU_BIT(17), ///< Button 18 | ||||
|   GAMEPAD_BUTTON_19     = TU_BIT(18), ///< Button 19 | ||||
|   GAMEPAD_BUTTON_20     = TU_BIT(19), ///< Button 20 | ||||
|   GAMEPAD_BUTTON_21     = TU_BIT(20), ///< Button 21 | ||||
|   GAMEPAD_BUTTON_22     = TU_BIT(21), ///< Button 22 | ||||
|   GAMEPAD_BUTTON_23     = TU_BIT(22), ///< Button 23 | ||||
|   GAMEPAD_BUTTON_24     = TU_BIT(23), ///< Button 24 | ||||
|   GAMEPAD_BUTTON_25     = TU_BIT(24), ///< Button 25 | ||||
|   GAMEPAD_BUTTON_26     = TU_BIT(25), ///< Button 26 | ||||
|   GAMEPAD_BUTTON_27     = TU_BIT(26), ///< Button 27 | ||||
|   GAMEPAD_BUTTON_28     = TU_BIT(27), ///< Button 28 | ||||
|   GAMEPAD_BUTTON_29     = TU_BIT(28), ///< Button 29 | ||||
|   GAMEPAD_BUTTON_30     = TU_BIT(29), ///< Button 30 | ||||
|   GAMEPAD_BUTTON_31     = TU_BIT(30), ///< Button 31 | ||||
|   GAMEPAD_BUTTON_32     = TU_BIT(31), ///< Button 32 | ||||
| }hid_gamepad_button_bm_t; | ||||
|  | ||||
| /// Standard Gamepad HAT/DPAD Buttons (from Linux input event codes) | ||||
|   | ||||
| @@ -343,10 +343,10 @@ static inline bool  tud_hid_gamepad_report(uint8_t report_id, int8_t x, int8_t y | ||||
|     /* 16 bit Button Map */ \ | ||||
|     HID_USAGE_PAGE   ( HID_USAGE_PAGE_BUTTON                  ) ,\ | ||||
|     HID_USAGE_MIN    ( 1                                      ) ,\ | ||||
|     HID_USAGE_MAX    ( CFG_TUD_MAX_BUTTONS                    ) ,\ | ||||
|     HID_USAGE_MAX    ( 32                                     ) ,\ | ||||
|     HID_LOGICAL_MIN  ( 0                                      ) ,\ | ||||
|     HID_LOGICAL_MAX  ( 1                                      ) ,\ | ||||
|     HID_REPORT_COUNT ( CFG_TUD_MAX_BUTTONS                    ) ,\ | ||||
|     HID_REPORT_COUNT ( 32                                     ) ,\ | ||||
|     HID_REPORT_SIZE  ( 1                                      ) ,\ | ||||
|     HID_INPUT        ( HID_DATA | HID_VARIABLE | HID_ABSOLUTE ) ,\ | ||||
|   HID_COLLECTION_END \ | ||||
|   | ||||
| @@ -309,15 +309,6 @@ | ||||
|   #define TUP_MCU_STRICT_ALIGN   0 | ||||
| #endif | ||||
|  | ||||
| //--------------------------------------------------------------------+ | ||||
| // HID Gamepad options | ||||
| //--------------------------------------------------------------------+ | ||||
|  | ||||
| // CFG_TUD_MAX_BUTTONS lets you choose if you want 16 or 32 buttons  on you HID gamepad | ||||
| #ifndef CFG_TUD_MAX_BUTTONS | ||||
|   #define CFG_TUD_MAX_BUTTONS  16 | ||||
| #endif | ||||
|  | ||||
| //------------------------------------------------------------------ | ||||
| // Configuration Validation | ||||
| //------------------------------------------------------------------ | ||||
| @@ -325,11 +316,6 @@ | ||||
|   #error Control Endpoint Max Packet Size cannot be larger than 64 | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #if (CFG_TUD_MAX_BUTTONS != 16 && CFG_TUD_MAX_BUTTONS != 32) | ||||
|   #error "Unsupported CFG_TUD_MAX_BUTTONS" | ||||
| #endif | ||||
|  | ||||
| #endif /* _TUSB_OPTION_H_ */ | ||||
|  | ||||
| /** @} */ | ||||
|   | ||||
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	 Marcelo Bezerra
					Marcelo Bezerra